![glew mingw glew mingw](https://desideriocosi.com/kczb/erzkWnEGPpo.jpeg)
The only thing to note is where you end up creating your MinGW folder. Regardless of which sections you do end up reading, the installation process is pretty standard and intuitive. You may also need to read the following sections:
GLEW MINGW INSTALL
MinGW's installer has a graphical mode (the default mode) and its installation webpage is mostly clear and easy to follow, but, if everything works for you as it did for me, you should be able to install everything successfully by reading only the following sections: MinGW and MSYS's website can be found here, and the MinGW installer's webpage can be found here (this installer will also serve to install MSYS). MSYS, which is a command line interpreter (like cmd.exe) with a collection of common Linux programs such as make and grep, can optionally be installed along with MinGW (we'll be needing it). More correctly, MinGW is a collection of compilers, identical to the GNU Compiler Collection on Linux, and some GNU libraries. MinGW is, succinctly but incorrectly, gcc for Windows. If you are using C++, adapting this tutorial to use your compiler should be easy, but I have not done so and am unaware of any possible surprising ways in which such an adaptation may fail. However, you are not required to know any language to follow the tutorial, as we'll not be writing any programs of our own, but simply setting up the environment in which we are able to do so. You must know GLSL, C and the OpenGL API to follow the code to test your program.
![glew mingw glew mingw](http://www.aspphp.online/bianchen/UploadFiles_4619/201701/2017010609383692.png)
Windows will make sure to run it in a special compatibility mode which emulates ("fakes") a 32 bit OS. All you need to know is that this works, and that it'll pose no problem in running the program.
![glew mingw glew mingw](https://i.ytimg.com/vi/Yq9NbDlbhVc/sddefault.jpg)
GLEW MINGW 64 BIT
If you are new to programming in general, you may not understand what good it'd be to compile a 32 bit program on a 64 bit machine. The process here described works on a Windows 7 64 bit machine, with the libraries specified above, to compile and run 32 bit programs.
GLEW MINGW HOW TO
The goal of this page is not to provide an in-depth explanation of these libraries' purpose, nor to provide in-depth information of the compiling process (ex: how to cross-compile towards other machines, how to compile 64 bit programs instead of 32 bit, etc). Additionally, the final program should be able to run on other Windows machines, without the need to install anything else (i.e. The goal of this page is to provide such an explanation, along with reasonably complex source code for you to test your compiler on (and not just the typical trivial red triangle sitting on the screen), as well as a superficial short explanation of what each library is for, aimed at people who are writing their first OpenGL program. Most noticeably, there is not a single book, webpage or video on the internet (as far as I'm aware) that concisely explains in full detail how to compile a program that uses the OpenGL API and thatÄoes NOT use or depend in any way, shape or form on anything else (in particular, on Microsoft's Visual Studio bloated IDE) There is a noticeable lack of information about OpenGL on the web, particularly as you try to search for information regarding more recent versions of the API.